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/* SPDX-License-Identifier: MIT
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*
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* Copyright (C) 2017-2025 WireGuard LLC. All Rights Reserved.
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*/
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package device
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import (
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"runtime"
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"sync"
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"sync/atomic"
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"time"
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"golang.zx2c4.com/wireguard/conn"
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"golang.zx2c4.com/wireguard/ratelimiter"
"golang.zx2c4.com/wireguard/rwcancel"
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"golang.zx2c4.com/wireguard/tun"
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)
type Device struct {
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state struct {
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// state holds the device's state. It is accessed atomically.
// Use the device.deviceState method to read it.
// device.deviceState does not acquire the mutex, so it captures only a snapshot.
// During state transitions, the state variable is updated before the device itself.
// The state is thus either the current state of the device or
// the intended future state of the device.
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// For example, while executing a call to Up, state will be deviceStateUp.
// There is no guarantee that that intended future state of the device
// will become the actual state; Up can fail.
// The device can also change state multiple times between time of check and time of use.
// Unsynchronized uses of state must therefore be advisory/best-effort only.
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state atomic.Uint32 // actually a deviceState, but typed uint32 for convenience
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// stopping blocks until all inputs to Device have been closed.
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stopping sync.WaitGroup
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// mu protects state changes.
sync.Mutex
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}
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net struct {
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stopping sync.WaitGroup
sync.RWMutex
bind conn.Bind // bind interface
netlinkCancel *rwcancel.RWCancel
port uint16 // listening port
fwmark uint32 // mark value (0 = disabled)
brokenRoaming bool
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}
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staticIdentity struct {
sync.RWMutex
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privateKey NoisePrivateKey
publicKey NoisePublicKey
}
peers struct {
sync.RWMutex // protects keyMap
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keyMap map[NoisePublicKey]*Peer
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}
rate struct {
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underLoadUntil atomic.Int64
limiter ratelimiter.Ratelimiter
}
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allowedips AllowedIPs
indexTable IndexTable
cookieChecker CookieChecker
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pool struct {
inboundElementsContainer *WaitPool
outboundElementsContainer *WaitPool
messageBuffers *WaitPool
inboundElements *WaitPool
outboundElements *WaitPool
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}
queue struct {
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encryption *outboundQueue
decryption *inboundQueue
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handshake *handshakeQueue
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}
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tun struct {
device tun.Device
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mtu atomic.Int32
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}
ipcMutex sync.RWMutex
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closed chan struct{}
log *Logger
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}
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// deviceState represents the state of a Device.
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// There are three states: down, up, closed.
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// Transitions:
//
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// down -----+
// ↑↓ ↓
// up -> closed
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type deviceState uint32
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//go:generate go run golang.org/x/tools/cmd/stringer -type deviceState -trimprefix=deviceState
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const (
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deviceStateDown deviceState = iota
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deviceStateUp
deviceStateClosed
)
// deviceState returns device.state.state as a deviceState
// See those docs for how to interpret this value.
func (device *Device) deviceState() deviceState {
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return deviceState(device.state.state.Load())
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}
// isClosed reports whether the device is closed (or is closing).
// See device.state.state comments for how to interpret this value.
func (device *Device) isClosed() bool {
return device.deviceState() == deviceStateClosed
}
// isUp reports whether the device is up (or is attempting to come up).
// See device.state.state comments for how to interpret this value.
func (device *Device) isUp() bool {
return device.deviceState() == deviceStateUp
}
// Must hold device.peers.Lock()
func removePeerLocked(device *Device, peer *Peer, key NoisePublicKey) {
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// stop routing and processing of packets
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device.allowedips.RemoveByPeer(peer)
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peer.Stop()
// remove from peer map
delete(device.peers.keyMap, key)
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}
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// changeState attempts to change the device state to match want.
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func (device *Device) changeState(want deviceState) (err error) {
device.state.Lock()
defer device.state.Unlock()
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old := device.deviceState()
if old == deviceStateClosed {
// once closed, always closed
device.log.Verbosef("Interface closed, ignored requested state %s", want)
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return nil
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}
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switch want {
case old:
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return nil
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case deviceStateUp:
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device.state.state.Store(uint32(deviceStateUp))
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err = device.upLocked()
if err == nil {
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break
}
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fallthrough // up failed; bring the device all the way back down
case deviceStateDown:
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device.state.state.Store(uint32(deviceStateDown))
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errDown := device.downLocked()
if err == nil {
err = errDown
}
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}
device.log.Verbosef("Interface state was %s, requested %s, now %s", old, want, device.deviceState())
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return
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}
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// upLocked attempts to bring the device up and reports whether it succeeded.
// The caller must hold device.state.mu and is responsible for updating device.state.state.
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func (device *Device) upLocked() error {
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if err := device.BindUpdate(); err != nil {
device.log.Errorf("Unable to update bind: %v", err)
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return err
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}
// The IPC set operation waits for peers to be created before calling Start() on them,
// so if there's a concurrent IPC set request happening, we should wait for it to complete.
device.ipcMutex.Lock()
defer device.ipcMutex.Unlock()
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device.peers.RLock()
for _, peer := range device.peers.keyMap {
peer.Start()
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if peer.persistentKeepaliveInterval.Load() > 0 {
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peer.SendKeepalive()
}
}
device.peers.RUnlock()
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return nil
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}
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// downLocked attempts to bring the device down.
// The caller must hold device.state.mu and is responsible for updating device.state.state.
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func (device *Device) downLocked() error {
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err := device.BindClose()
if err != nil {
device.log.Errorf("Bind close failed: %v", err)
}
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device.peers.RLock()
for _, peer := range device.peers.keyMap {
peer.Stop()
}
device.peers.RUnlock()
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return err
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}
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func (device *Device) Up() error {
return device.changeState(deviceStateUp)
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}
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func (device *Device) Down() error {
return device.changeState(deviceStateDown)
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}
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func (device *Device) IsUnderLoad() bool {
// check if currently under load
now := time.Now()
underLoad := len(device.queue.handshake.c) >= QueueHandshakeSize/8
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if underLoad {
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device.rate.underLoadUntil.Store(now.Add(UnderLoadAfterTime).UnixNano())
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return true
}
// check if recently under load
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return device.rate.underLoadUntil.Load() > now.UnixNano()
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}
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func (device *Device) SetPrivateKey(sk NoisePrivateKey) error {
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// lock required resources
device.staticIdentity.Lock()
defer device.staticIdentity.Unlock()
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if sk.Equals(device.staticIdentity.privateKey) {
return nil
}
device.peers.Lock()
defer device.peers.Unlock()
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lockedPeers := make([]*Peer, 0, len(device.peers.keyMap))
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for _, peer := range device.peers.keyMap {
peer.handshake.mutex.RLock()
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lockedPeers = append(lockedPeers, peer)
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}
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// remove peers with matching public keys
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publicKey := sk.publicKey()
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for key, peer := range device.peers.keyMap {
if peer.handshake.remoteStatic.Equals(publicKey) {
peer.handshake.mutex.RUnlock()
removePeerLocked(device, peer, key)
peer.handshake.mutex.RLock()
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}
}
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// update key material
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device.staticIdentity.privateKey = sk
device.staticIdentity.publicKey = publicKey
device.cookieChecker.Init(publicKey)
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// do static-static DH pre-computations
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expiredPeers := make([]*Peer, 0, len(device.peers.keyMap))
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for _, peer := range device.peers.keyMap {
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handshake := &peer.handshake
handshake.precomputedStaticStatic, _ = device.staticIdentity.privateKey.sharedSecret(handshake.remoteStatic)
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expiredPeers = append(expiredPeers, peer)
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}
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for _, peer := range lockedPeers {
peer.handshake.mutex.RUnlock()
}
for _, peer := range expiredPeers {
peer.ExpireCurrentKeypairs()
}
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return nil
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}
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func NewDevice(tunDevice tun.Device, bind conn.Bind, logger *Logger) *Device {
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device := new(Device)
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device.state.state.Store(uint32(deviceStateDown))
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device.closed = make(chan struct{})
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device.log = logger
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device.net.bind = bind
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device.tun.device = tunDevice
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mtu, err := device.tun.device.MTU()
if err != nil {
device.log.Errorf("Trouble determining MTU, assuming default: %v", err)
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mtu = DefaultMTU
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}
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device.tun.mtu.Store(int32(mtu))
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device.peers.keyMap = make(map[NoisePublicKey]*Peer)
device.rate.limiter.Init()
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device.indexTable.Init()
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device.PopulatePools()
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// create queues
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device.queue.handshake = newHandshakeQueue()
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device.queue.encryption = newOutboundQueue()
device.queue.decryption = newInboundQueue()
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// start workers
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cpus := runtime.NumCPU()
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device.state.stopping.Wait()
device.queue.encryption.wg.Add(cpus) // One for each RoutineHandshake
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for i := 0; i < cpus; i++ {
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go device.RoutineEncryption(i + 1)
go device.RoutineDecryption(i + 1)
go device.RoutineHandshake(i + 1)
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}
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device.state.stopping.Add(1) // RoutineReadFromTUN
device.queue.encryption.wg.Add(1) // RoutineReadFromTUN
go device.RoutineReadFromTUN()
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go device.RoutineTUNEventReader()
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return device
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}
// BatchSize returns the BatchSize for the device as a whole which is the max of
// the bind batch size and the tun batch size. The batch size reported by device
// is the size used to construct memory pools, and is the allowed batch size for
// the lifetime of the device.
func (device *Device) BatchSize() int {
size := device.net.bind.BatchSize()
dSize := device.tun.device.BatchSize()
if size < dSize {
size = dSize
}
return size
}
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func (device *Device) LookupPeer(pk NoisePublicKey) *Peer {
device.peers.RLock()
defer device.peers.RUnlock()
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return device.peers.keyMap[pk]
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}
func (device *Device) RemovePeer(key NoisePublicKey) {
device.peers.Lock()
defer device.peers.Unlock()
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// stop peer and remove from routing
peer, ok := device.peers.keyMap[key]
if ok {
removePeerLocked(device, peer, key)
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}
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}
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func (device *Device) RemoveAllPeers() {
device.peers.Lock()
defer device.peers.Unlock()
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for key, peer := range device.peers.keyMap {
removePeerLocked(device, peer, key)
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}
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device.peers.keyMap = make(map[NoisePublicKey]*Peer)
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}
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func (device *Device) Close() {
device.state.Lock()
defer device.state.Unlock()
device.ipcMutex.Lock()
defer device.ipcMutex.Unlock()
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if device.isClosed() {
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return
}
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device.state.state.Store(uint32(deviceStateClosed))
device.log.Verbosef("Device closing")
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device.tun.device.Close()
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device.downLocked()
// Remove peers before closing queues,
// because peers assume that queues are active.
device.RemoveAllPeers()
// We kept a reference to the encryption and decryption queues,
// in case we started any new peers that might write to them.
// No new peers are coming; we are done with these queues.
device.queue.encryption.wg.Done()
device.queue.decryption.wg.Done()
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device.queue.handshake.wg.Done()
device.state.stopping.Wait()
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device.rate.limiter.Close()
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device.log.Verbosef("Device closed")
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close(device.closed)
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}
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func (device *Device) Wait() chan struct{} {
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return device.closed
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}
func (device *Device) SendKeepalivesToPeersWithCurrentKeypair() {
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if !device.isUp() {
return
}
device.peers.RLock()
for _, peer := range device.peers.keyMap {
peer.keypairs.RLock()
sendKeepalive := peer.keypairs.current != nil && !peer.keypairs.current.created.Add(RejectAfterTime).Before(time.Now())
peer.keypairs.RUnlock()
if sendKeepalive {
peer.SendKeepalive()
}
}
device.peers.RUnlock()
}
// closeBindLocked closes the device's net.bind.
// The caller must hold the net mutex.
func closeBindLocked(device *Device) error {
var err error
netc := &device.net
if netc.netlinkCancel != nil {
netc.netlinkCancel.Cancel()
}
if netc.bind != nil {
err = netc.bind.Close()
}
netc.stopping.Wait()
return err
}
func (device *Device) Bind() conn.Bind {
device.net.Lock()
defer device.net.Unlock()
return device.net.bind
}
func (device *Device) BindSetMark(mark uint32) error {
device.net.Lock()
defer device.net.Unlock()
// check if modified
if device.net.fwmark == mark {
return nil
}
// update fwmark on existing bind
device.net.fwmark = mark
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if device.isUp() && device.net.bind != nil {
if err := device.net.bind.SetMark(mark); err != nil {
return err
}
}
// clear cached source addresses
device.peers.RLock()
for _, peer := range device.peers.keyMap {
peer.markEndpointSrcForClearing()
}
device.peers.RUnlock()
return nil
}
func (device *Device) BindUpdate() error {
device.net.Lock()
defer device.net.Unlock()
// close existing sockets
if err := closeBindLocked(device); err != nil {
return err
}
// open new sockets
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if !device.isUp() {
return nil
}
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// bind to new port
var err error
var recvFns []conn.ReceiveFunc
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netc := &device.net
recvFns, netc.port, err = netc.bind.Open(netc.port)
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if err != nil {
netc.port = 0
return err
}
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netc.netlinkCancel, err = device.startRouteListener(netc.bind)
if err != nil {
netc.bind.Close()
netc.port = 0
return err
}
// set fwmark
if netc.fwmark != 0 {
err = netc.bind.SetMark(netc.fwmark)
if err != nil {
return err
}
}
// clear cached source addresses
device.peers.RLock()
for _, peer := range device.peers.keyMap {
peer.markEndpointSrcForClearing()
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}
device.peers.RUnlock()
// start receiving routines
device.net.stopping.Add(len(recvFns))
device.queue.decryption.wg.Add(len(recvFns)) // each RoutineReceiveIncoming goroutine writes to device.queue.decryption
device.queue.handshake.wg.Add(len(recvFns)) // each RoutineReceiveIncoming goroutine writes to device.queue.handshake
batchSize := netc.bind.BatchSize()
for _, fn := range recvFns {
go device.RoutineReceiveIncoming(batchSize, fn)
}
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device.log.Verbosef("UDP bind has been updated")
return nil
}
func (device *Device) BindClose() error {
device.net.Lock()
err := closeBindLocked(device)
device.net.Unlock()
return err
}