#+ANKI_DECK: study_deck_02 * TODO 0133. Clone Graph :medium: :PROPERTIES: :NEETCODE: [[file:../../roadmap.org::*0133. Clone Graph][0133. Clone Graph]] :END: Given a reference of a node in a *connected* undirected graph. Return a *deep copy* (clone) of the graph. Each node in the graph contains a value (~int~) and a list (~List[Node]~) of its neighbors. #+begin_src class Node { public int val; public List neighbors; } #+end_src *Test case format:* For simplicity, each node's value is the same as the node's index (1-indexed). For example, the first node with ~val == 1~, the second node with ~val == 2~, and so on. The graph is represented in the test case using an adjacency list. An adjacency list is a collection of unordered lists used to represent a finite graph. Each list describes the set of neighbors of a node in the graph. The given node will always be the first node with ~val = 1~. You must return the *copy of the given node* as a reference to the cloned graph. *Example 1:* #+begin_src Input: adjList = [[2,4],[1,3],[2,4],[1,3]] Output: [[2,4],[1,3],[2,4],[1,3]] Explanation: There are 4 nodes in the graph. 1st node (val = 1)'s neighbors are 2nd node (val = 2) and 4th node (val = 4). 2nd node (val = 2)'s neighbors are 1st node (val = 1) and 3rd node (val = 3). 3rd node (val = 3)'s neighbors are 2nd node (val = 2) and 4th node (val = 4). 4th node (val = 4)'s neighbors are 1st node (val = 1) and 3rd node (val = 3). #+end_src *Example 2:* #+begin_src Input: adjList = [[]] Output: [[]] Explanation: Note that the input contains one empty list. The graph consists of only one node with val = 1 and it does not have any neighbors. #+end_src *Example 3:* #+begin_src Input: adjList = [] Output: [] Explanation: This an empty graph, it does not have any nodes. #+end_src *Constraints:* - The number of nodes in the graph is in the range ~[0, 100]~. - ~1 <= Node.val <= 100~ - ~Node.val~ is unique for each node. - There are no repeated edges and no self-loops in the graph. - The Graph is connected and all nodes can be visited starting from the given node. ** TODO Approach Write your approach here. ** TODO Python #+begin_src python :lc-problem 133 :lc-lang python3 """ # Definition for a Node. class Node: def __init__(self, val = 0, neighbors = None): self.val = val self.neighbors = neighbors if neighbors is not None else [] """ from typing import Optional class Solution: def cloneGraph(self, node: Optional['Node']) -> Optional['Node']: #+end_src ** TODO C++ #+begin_src cpp :lc-problem 133 /* // Definition for a Node. class Node { public: int val; vector neighbors; Node() { val = 0; neighbors = vector(); } Node(int _val) { val = _val; neighbors = vector(); } Node(int _val, vector _neighbors) { val = _val; neighbors = _neighbors; } }; */ class Solution { public: Node* cloneGraph(Node* node) { } }; #+end_src