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2026-06-05 22:18:39 +08:00
parent 0aed1528e2
commit 14d05011d5
7 changed files with 169 additions and 7 deletions
+113
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@@ -25,3 +25,116 @@ public:
}
};
#+end_src
** Why ~std::array~ over C-style arrays?
*** Type safety
- ~std::array<int, 26>~ carries its size in the type system
- C-style ~int freq[26]~ decays to ~int*~ when passed to functions — size info lost
- ~std::array~ knows its size: ~freq.size()~ always returns 26
*** Value semantics
- ~std::array~ can be copied, assigned, returned from functions like any value
- C arrays decay to pointers, can't be assigned:
#+begin_src cpp
int a[5] = {1,2,3,4,5};
int b[5];
b = a; // ERROR: array type 'int[5]' is not assignable
std::array<int,5> sa = {1,2,3,4,5};
std::array<int,5> sb;
sb = sa; // OK: copies all elements
#+end_src
*** No pointer decay
- C arrays silently decay to ~T*~ in many contexts — source of bugs
- ~std::array~ never decays; pass by reference explicitly: ~void f(const std::array<int,26>& a)~
*** Bounds checking (optional)
- ~.at(i)~ throws ~std::out_of_range~ on bad index
- ~[i]~ is unchecked (same as C array) — zero overhead if you want it
- C arrays have no checked access option
*** Works with STL algorithms
- ~std::all_of~, ~std::sort~, ~std::find~ etc. work directly on ~std::array~
- C arrays need explicit begin/end: ~std::all_of(std::begin(arr), std::end(arr), ...)~
- ~std::array~ has ~.begin()~, ~.end()~, ~.size()~
*** Cons of ~std::array~
- Slightly more verbose syntax: ~std::array<int, 26>~ vs ~int[26]~
- Template parameter required — can't use runtime size (use ~std::vector~ then)
- Compile-time dependency: size must be constexpr
** Why ~std::all_of~?
*** Declarative intent
- "All elements satisfy predicate" — reads like English
- vs manual loop: ~for (int i=0; i<26; i++) if (freq[i]!=0) return false;~ — imperative, more mental parsing
*** Zero overhead
- Compiles to same machine code as hand-written loop
- Optimizer inlines the lambda, unrolls if beneficial
- No performance penalty vs manual loop
*** Composability
- Can chain with other STL: ~std::any_of~, ~std::none_of~, ~std::count_if~
- Lambda can be arbitrarily complex without changing the loop structure
- Easy to swap predicate without restructuring code
*** Cons
- Slightly harder to debug (breakpoint inside lambda vs explicit loop)
- For trivial checks, manual loop may be more readable to some
- Requires ~<algorithm>~ include
** How does the compiler know 26 is okay?
*** Compile-time constant
- 26 is a literal — known at compile time
- Template parameter ~N~ in ~std::array<int, N>~ requires constexpr
- Compiler sees: "allocate space for 26 ints right here, right now"
*** Where does the memory live?
~std::array<int, 26>~ is an aggregate containing ~int data[26]~.
- If local variable → *stack* allocation
- If global/static → *data/bss* segment
- If member of class → wherever the object lives
Stack allocation is just moving the stack pointer:
#+begin_src asm
sub rsp, 104 ; 26 * 4 bytes = 104 bytes
; freq is now at [rsp], zero-initialized by {}
#+end_src
*** Zero-initialization
- ~std::array<int, 26> freq{};~ — value-initialization, all zeros
- Compiler may emit ~memset~ or just zero the stack frame
- C-style ~int freq[26];~ is *uninitialized* — garbage values
- C-style ~int freq[26] = {};~ or ~int freq[26]{};~ also zero-initializes
*** Size is part of the type
- ~std::array<int, 26>~ and ~std::array<int, 27>~ are *different types*
- Can't accidentally mix them — type error at compile time
- C arrays: ~void f(int a[26])~ actually becomes ~void f(int* a)~ — size lost
*** Compile-time evaluation
- ~freq.size()~ is constexpr 26 — no runtime overhead
- Loop ~for (int i = 0; i < 26; i++)~ — compiler may unroll entirely
- With ~constexpr~ arrays, entire computation can happen at compile time
** What about ~std::unordered_map~?
When alphabet is *not* bounded (Unicode, arbitrary keys):
- ~std::map~ — O(log n) per op, ordered, tree-based
- ~std::unordered_map~ — O(1) average, hash table, unordered
For lowercase a-z, neither beats array:
- Array: ~freq[c - 'a']~ — direct index, one memory access
- Map/unordered_map: hash + probe/compare — multiple accesses, branches
** Questions for later
- How does the stack pointer move for arrays of different sizes?
- What's the alignment requirement for ~std::array<int, 26>~?
- Can ~std::array~ be ~constexpr~?
- What about ~std::array~ vs ~std::vector~ for dynamic sizes?
- How does the optimizer decide to unroll the ~all_of~ loop?